Blender 2.58Blender Foundation - 20.32MB (Open Source) |
Blender Main Features:
Game engine
The game engine is fully integrated with the shading and rigging system, it features a very powerful visual logic programing system, python scripting capabilities, bullet physics and state of the art graphics.
Render baking
Blender's render pipeline supports rendering to UV texturemaps; ambient occlusion, normals, displacement, color, shadows and full render can be baked.
Map UV and ID Mask
Mesh objects with UV co-ordinates can be saved in a render pass, and used in the Compositor as input to remap textures. ID Mask node converts a number from an Object Index pass to an anti-aliased alpha mask.
Vertex Color Node
For node materials, the Geometry node contains a Vertex Color name field to access non active vertex color layers.
Sculpt Mode
Sculpt is a mode for editing Mesh objects. Unlike Edit Mode, the model's shape is manipulated with various brushes, rather than by editing individual vertices, edges, and faces.
Imaging
Advanced Imaging system featuring MultiLayer image read/write integrated in all editors and Flipbook playback for compositing, sequences or movie files.
3D object
Supports numerous 3D object formats including meatballs, vector fonts, polygon meshes, and more
For full list Blender features, click link: http://www.blender.org/
TECHNICAL
Title: | Blender 2.58 |
Filename: | blender-2.58-release-windows32.exe |
File size: | 20.32MB (21,303,642 bytes) |
Requirements: | Windows 2000 / XP / 2003 / Vista / Windows7 / XP64 / Vista64 / Windows7 64 |
Languages: | en-US |
License: | Open Source |
Date added: | June 22, 2011 |
Author: | Blender Foundation www.blender.org |
MD5 Checksum: | EB70A1B94F4879597352B94755A05310 |
{ 0 komentar... Views All / Send Comment! }
Post a Comment