What's in a name...Roguish? Not so much...

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The whole idea behind using "Roguish" as a game title stems from my love of roguelike pc games.  The endless dungeons, random things you find, and always different dungeon maps fit well with my experience playing pen & paper games as well.  Diablo in essence is nothing more than a super chrome job and "real time" combat version of classic roguelikes.

So while Roguish has that connotation to me, I feel it will mean either a) nothing or b) something completely different to everyone else.  Neither is exactly a good spot to place my game.

As I work for a non-rpg game company, I am familiar with branding and how important it is to successfully marketing and creating interest for your product.  While Roguish may catch the concept, as a name it's not really working.  The more I write and work on the game the more I feel it's a just miss on a number of different levels.

To that end I have come up with a few possible names to replace Roguish.  Your vote is important so let me know what you think of:

Peril & Plunder
Sword & Shield
Tombs & Terrors
Adventurous
Roguish

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