I've been busy lately, these bods at work have had me... working. Pah!
Anyway. Pud Pud was (I think) the first game to be released for the ZX Spectrum coded by legendary programmer Jonathan Smith (or Joffa Smith as he became known).
Ocean unleashed Pud Pud (and Jof) onto the ZX Spectrum gaming public early on in 1985 - and it was generally a well met title.
Pud Pud (in weird world) was a platform flick screen arcade adventure which featured nicely detailled sprites - some of which were a little weird (hence the name Weird World). Already we were being given an insight into Joffa Smiths sense of humour!
The aim of the game was simple: Guide Pud Pud around Weird World to find and eat the 10 hidden puddings. Once eaten he could escape from Weird World and presumably go back to Normal World or Pud World.
Pud Pud himself looked a bit like Pac Man with flappy ears/wings which enabled him to fly around the screen. The levels were littered with other creatures, some of which could be eaten to boost your energy, some of which would kill you. It was up to you to find out which creatures had what effect.
One thing was sure: a kiss from Mrs Pud Pud was deadly - and what she was doing in Weird World will forever remain a mystery.
The landscape was certainly different from any other platform game on the Spectrum: It consisted of headstones, parts of broken ZX Spectrums and even bits of the statue of liberty!
You began the game with three 'Puds' and each life had a energy level. Running out of energy caused you to lose a life (or Pud) and our rotund hero would explode into a multitude of colours before sinking into the ground - I told you it was a bit bizarre!
The game was quite tricky as the instructions provided gave little insight into what to do - it was up to the player to figure it out.
The locations of all ten puddings was set randomly at the start of the game - the puddings could be collected (and eaten) in any order.
Because the puddings were randomly generated each time you played the game it made Pud Pud a toughie to complete. In a novel twist screens would sometimes change colour - so when you exited a screen then went 'back' onto it the colour scheme would have changed. A Weird World indeed!
On release:
Well Pud Pud was quite well recieved back in the day. Gamers enjoyed the surreal setting, detailled and off the wall sprites, changing colours and the funky music. Pud Pud was something different and something totally new to come from Ocean Software. It went on to do quite well.
The test of time:
Well, if you're a retro gamer who enjoys retro platform games then you could do a lot worse than Pud Pud. It's quite fun to play and does give you a chuckle. It must go down as a memorable Spectrum Game due to it being different from any other platform game on the machine.
Go on - Pud it on. After all, it's the season for 'Pud' ings.
We recommend getting hold of the real Sinclair ZX Spectrum hardware, but if not then download a ZX Spectrum emulator and download Pud Pud. Alternatively you could try and play it online.
Please see our other ZX Spectrum retro game reviews - all links are listed in alphabetical order. Cheers guys.
GENRE: Arcade adventure game
RELEASE DATE: Early 1985
RELEASED BY: Ocean Software
DEVELOPER(S): Jonathan (Jof) Smith, Christine Smith
PRICE: £6.95
The funky title music in Pud Pud:
Pud Pud wanders in Weird World - Spectrum Games:
Classic Games and Arcade Games
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